Grass Revisited

Responsibilities

After my previous grass shader I wanted to remake it for a while with a few features that I was lacking the technical ability to implement, and with the added challenge of implementing it in HDRP hlsl, it was a fun project!

Features

  • GPU instancing
  • LOD visibility
  • Render texture pass interactions
  • Bendy grass
  • Wind
  • Geometry shader procedural meshes

Footage

Project Details

Date: Jan 1, 2024

Tagged: Unity, Shaders, Geometry Shaders, HDRP

Related Works.

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